![]() Brawl, is that much of the Wii's target audience is playing this decade-old stuff for the first time. ![]() What all this means, in addition to constant bellyaching from hard-core gamers about carbon-copy sequels like Super Smash Bros. ![]() There's even a freaking Wii bowling league at our retirement home. ![]() At a local hospital in town, routine "Wii-habilitation" sessions take place in the locked-down psych ward. Army officers happen to be sitting at the table across from me (don't ask), and their conversation has just drifted from Desert Storm to Rayman: Raving Rabbids. So what makes this racing rehash excusable? For starters, as I type this, six senior U.S. Is it delightfully retro or just plain lazy? Probably both, and it probably doesn't matter. ![]() Hell, half the courses in Mario Kart Wii are cribbed from the Super Nintendo and N64. If familiarity breeds contempt, the Mushroom Kingdom remains blissfully unaware. True to form, Mario Kart Wii offers no significant change in basic game play, weaponry (turtle shells, banana peels), or mainstay characters like Luigi and Bowser. This year marks the 16th birthday of Mario Kart, the landmark Nintendo franchise that consists of eight identical racing games and legions of fans who buy every one of them.Īnd 16 years later, nobody really has a problem with this. ![]()
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